In his summative reflection about an afterschool enrichment program, principal Matt Renwick shares comments from his students and his fellow teaching partner Renee, who agrees that “many of the students did things in this computer club time that blew me away.”
Teachers, schools and districts have a duty to read and observe the Terms of Service associated with popular apps and websites, says school-based technology leader Jennifer Carey. Educators are responsible for assuring the privacy and safety of students, both legally and ethically.
“Without an authentic audience – whether that be global, local community, family, or even oneself – a learner’s sense of purpose can decrease,” writes Matt Renwick in a final reflection about an afterschool enrichment program exploring passion based learning. “Lacking that ability to connect and grow, our new knowledge is gained within a vacuum, instead of for others to witness.”
Primary teacher Kathy Cassidy shares a year’s worth of ideas from her connected classroom about how to keep global learning activities in sync with curriculum goals and objectives.
When students in Matt Renwick’s afterschool enrichment club shift from a collaborative focus to a competitive drive in Minecraft, it’s time to get out the Lego maker toys and ponder some fresh questions about the relationships among digital games, hands-on projects and curriculum objectives.
K12 schools are slow to address digital literacy, says technology coach and teacher Jen Carey, when they view it as more content to cover – not a cross-curricular component of teaching. In this post she suggests a better way, with several examples from her history classroom .