video gamesA session to show some of the alignment of social-games with social media and networking. The sessions will take a guided tour of World of Warcraft, and I will explain how the social element blends with enquiry to demonstrate how the tenants we assume are the domain of eLearning are contained in games play. I will talk about games in primary school, middle years and later – showing how teachers can use a game – as part of blended enquiry, clearly drawing alignment with assessment, outcomes and activities. Finally I will show how a simple game, can be used as a catalyst for storytelling and on-game motivation. I’ll stream vision in from a number of MMOs and attendees can take a tour and ask questions … the focus here is demonstrating that social-games provision much of the skills that teachers often think they are the ones teaching … you know it will rock.

Presenter: Dean Groom
Date: March 23, 2010
Series: Virtual Institutes

About this session

This session is sponsored by the Archdiocese of Philadelphia, and brought to you by Nancy Caramanico. Follow her on Twitter.

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